Course curriculum
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1
Welcome to Peak!
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Welcome to the Foresight Community!
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Textbook
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Meet Liam Mucklow
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Level 1 Objectives
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Foresight Sports Technology
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Technology Principles
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2
Club Head Data
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Applying Fiducials
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Introduction to Club Head Speed
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Club Head Speed Animation
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Using Club Head Speed
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Club Head Speed Summary
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Impact Point Animation
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Impact Point Summary
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Center of Geometry and Center of Gravity
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Center of Gravity and Center of Geometry Continued
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Introduction to Club Path
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Club Path Animation
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Using Club Path
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Introduction to Angle of Attack
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Angle of Attack Animation
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Using Angle of Attack
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Introduction to Impact Loft
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Impact Loft Animation
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Using Impact Loft
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Introduction to Delivered Lie Angle
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Delivered Lie Angle Animation
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Using Delivered Lie Angle
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Delivered Face Angle Animation
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Using Delivered Face Angle
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Introduction to Closure Rate
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More on Closure Rate
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Closure Rate Animation
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Club Head Quiz
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3
Ball Launch Data
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Introduction to Ball Velocity
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Ball Velocity Animation
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Understanding Ball Velocity
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Introduction to Vertical Launch
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Vertical Launch Angle Animation
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Using Vertical Launch Angle
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Introduction to Horizontal Launch
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Horizontal Launch Angle Animation
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Using Horizontal Launch Angle
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Introduction to Total Spin
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Total Spin Animation
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Creating Spin Rate
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Introduction to Spin Axis Tilt
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Spin Tilt Axis Animation
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Understanding Spin Tilt Axis
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Back & Side Spin Animation
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Ball Launch Data
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4
Ball Flight Data
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Introduction to Carry Distance
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Carry Distance Animation
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Introduction to Landing Angle
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Landing Angle Animation
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Using Landing Angle for Distance
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Introduction to Apex Height
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Apex Height Animation
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Using Apex Height
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Introduction to Lateral Dispersion
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Lateral Dispersion Animation
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Using Lateral Dispersion
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Ball Flight Quiz
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5
Putting Information
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Putting Setup
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Putting Setup with FSX 2020
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Distance Control
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Importance of Lie Angle
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Closure Rate and Face Angle in Putting
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Testing Putter Face Materials
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Launch Spin
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Breaking Putts with Quad
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Using Quad to Quantify Aim
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6
Practical Software Application
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Navigating the Onboard Display
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Hitting a Shot (FSX)
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Playing a Round in FSX
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Improve (FSX)
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Compete (FSX)
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Comparing Club Data in FSX
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Selecting a Club in FSX
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Key Controls (FSX)
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Setting Weather and Course Conditions (FSX)
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On Course Training
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Skills Challenges
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Gapping Session
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Utilizing the Display's
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Wedge Gapping
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Lie Angle Vs. Contact Point
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Ranges of an Acceptable Club Path
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Closure Rate and Grip Selection
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Gear Effect and Role of Impact Location
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Dynamic Loft based on Club Head Speed
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Impact Location and Spin with Wedges
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Importance of Efficiency
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Effects of Launch Angle with Wedges
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7
FSX Pro Software Tutorial
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FSX Product Tour
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Player Registration
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Driving Range View
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Flight View
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Table View
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Dispersion Feature on FSX Pro
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Accuracy Feature on FSX Pro
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Club View
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Shot Panel
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Target Mode
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Tags
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Settings
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Reports
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Crash Recovery and Session Loading
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Room Configuration and Target Line
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Multi Monitor Display
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Loading and Unloading Sessions
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Updated Report Features
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Left Hand Feature
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Tiles
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Creating FSX Live Account
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Connecting to Quad
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Downloading FSX Pro
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Troubleshooting Connection Issues
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Updating Firmware
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Updating the App
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8
FSX Play Tutorial
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Courses Tutorial
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Practice Tutorial
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9
Troubleshooting Information
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How to Activate and Connect the GCQuad
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Connecting Your GCQuad to a Mobile Device
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Using the Performance Fitting App
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How the GCQuad Collects Data
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How the GCQuad Measures Club Face
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Getting Started with the Performance Fitting App
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How to Find the Hitting Zone
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Recommended Computer Specs
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10
Ball Flight Laws
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Introduction to Ball Flight Laws
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Club Path
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Lie Angle
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Dynamic Loft
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